About me
Vladislav Baklan
Full-cycle developer: websites, apps, games and 3D art.
I build projects end to end — from the idea to the point where you can open, launch or install them. Interface work, game mechanics and the way it all finally comes together into a finished thing interest me equally.
Sites I write in plain JavaScript and TypeScript, with no heavy frameworks where they are not needed: that way a page opens fast even on a weak phone. Android apps in Kotlin: offline, no extra weight. Games I write in Unity, in C#. The models and textures for them I make myself in Blender.
Skills