About me

Vladislav Baklan

Full-cycle developer: websites, apps, games and 3D art.

I build projects end to end — from the idea to the point where you can open, launch or install them. Interface work, game mechanics and the way it all finally comes together into a finished thing interest me equally.

Sites I write in plain JavaScript and TypeScript, with no heavy frameworks where they are not needed: that way a page opens fast even on a weak phone. Android apps in Kotlin: offline, no extra weight. Games I write in Unity, in C#. The models and textures for them I make myself in Blender.

Skills

Tech stack

Game development

  • Unity
  • C#
  • Game design
  • Процедурная генерация
  • Игровая физика

Web development

  • HTML
  • CSS
  • JavaScript
  • TypeScript
  • Astro
  • Canvas API
  • PHP
  • WordPress
  • WooCommerce
  • Адаптивная вёрстка
  • Доступность
  • Локализация

Mobile development

  • Kotlin
  • Android SDK
  • Gradle
  • Офлайн-хранение
  • Оптимизация APK

3D & graphics

  • Blender
  • Моделирование
  • UV и текстуры
  • Рендер
  • Игровые ассеты