7 projects
Modelling, texturing and rendering in Blender — game-ready assets and standalone visualisations.
A stylised beetle with branching antlers and gold wings against a low-poly icy backdrop.
A solar eclipse over a mountain ridge and water — a study in light and silhouette.
A game asset: faceted body, a canister instead of a magazine and a turquoise sight.
A wooden boat with a striped sail on the open sea, drawn with a toon outline.
A red vending machine with bottles behind glass, drawn with a cel-shaded outline.
A sphere of horns glowing red from within, on a fully black background.
A five-tier pagoda in fog, with a glowing ring-portal on the upper tier.