Full-cycle developer: websites, apps, games and 3D art.
Vladislav Baklan
Websites, apps, games and 3D art
I build projects end to end — from the idea to the build and release. Websites and landing pages, Android apps, games and models in Blender.
Sections
Work is grouped by type — pick whichever fits.
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Landing pages
5 projectsSingle-page sites built for one job. Hand-written markup, no page builders or heavy dependencies.
All work in this section -
Websites
5 projectsMulti-page sites and web apps — where logic, data and state matter, not just a page of text.
All work in this section -
Web games
1 projectGames that run straight in the browser, on phone and desktop. Canvas and hand-written physics, no game engines.
All work in this section -
PC games
1 projectGames for desktop platforms — from mechanics and prototype to a Steam page.
All work in this section -
Mobile apps
2 projectsAndroid apps in Kotlin: no needless permissions, and careful about size and start-up speed.
All work in this section -
3D models
7 projectsModelling, texturing and rendering in Blender: simple assets and visualisations.
All work in this section
Selected work
The projects I am happiest with.
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PC gamesThe Hidden Library
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Runnable Landing pagesHREBET — mountain expeditions
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Mobile appsSpending — Android
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3D modelsStag Beetle
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Runnable Landing pagesCentipede Repaints — custom model horse repaints
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Runnable WebsitesOktava — a studio in the browser
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Mobile appsWhat to Cook — Android
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Runnable Landing pagesPrimrose — a flower workshop